[ART] Color lookup, asteroid implementation, menu fixing

This week i faced some major problems while trying to open the project in the editor. this didn’t just affect me, also Nicolas. Together with Karel we figured out that this can be fixed by deleting the Metadata folder.

After loosing a lot of time, i re-implemented the menu screen. since a large chunk of the code was rewritten again. this time i also added new asteroids, with a simple rotation script to create some animo in the main menu. later on some ships will join the screen.

Since we got some feedback on the contrast and colors in the game, i researched on how to use color lookup tables within the engine and implemented it.

current menu screen:

Color correction


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